Participating in the Virtual World Conference 2008, april

We decided to showcase DinoKids in the 2008 Virtual World Conference held on
April 3rd to 4th in New York, USA. We’re very excited and nervous about
participating in a worldwide conference that is attended by many of the virtual
world industry experts.

This will be DinoKids’s very first debut to public, so we hope that our showcase is
successful and that we receive valuable feedback about our development.

We’re participating in the conference as a Bronze Sponsor, and will keep you
updated with more information later.

사용자 삽입 이미지

2008/02/28 19:15 2008/02/28 19:15
, , ,
Response
No Comment
RSS :
http://blog.dinokids.com/rss/response/19

We were bombarded with questions while we were testing the character jump,
chatting, and shop functions.

“Can we make characters chat while jumping?”

“Can we make characters move forward while jumping?”

“Please, ask one thing at a time!” our programmer yelled.

사용자 삽입 이미지

We felt much more restricted in creating a virtual world based on flash than
based on the typical online game platform which uses a full client program
and server.

It’s not that difficult to implement jumps and double jumps for normal
side-scrolling MMO games, but in DinoKids, which is based on flash, designing
even a normal jump requires complicated logic and extra work to properly
synchronize the action to the virtual world.

We’ll be definitely adding more character actions to the world. We’ve learned that there are technical limits in making such a huge flash based virtual world, and are trying to figure out how to improve DinoKids as much as we can within those limitations.

2008/02/27 19:38 2008/02/27 19:38
, , , ,
Response
No Comment
RSS :
http://blog.dinokids.com/rss/response/18